
Ration of Food Food
Weight 1.0 lb / Value 3
This nutritious but fairly bland food isfamiliar to anyone contemplating long journeys.
TOWN
All 536 of them, shallowest first. Potions, scrolls and rings start out unidentified: you learn what they are by drinking, reading or wearing them. “Value” is a guide to what shops will pay.

Weight 1.0 lb / Value 3
This nutritious but fairly bland food isfamiliar to anyone contemplating long journeys.
TOWN

Weight 0.2 lb / Value 1
Twice-cooked for good keeping qualities, this lump of bread is as hard as arock and about as tasty.
TOWN

Weight 0.2 lb / Value 2
A strip of jerked beef that seems never to spoil.
TOWN

Weight 0.5 lb / Value 1
Made from the barley of Eriador, and brewed to golden perfection.
TOWN

Weight 1.0 lb / Value 2
A heady wine, almost as good as that served at the Green Dragon at Bywater.
TOWN

Weight 0.5 lb / Value 1 / Damage 1d3
SHOW_MODS

Weight 3.0 lb / Value 2 / Damage 2d3
Above the hilt, a foot of steel rises, ending in a jagged edge.
SHOW_MODS

Weight 1.2 lb / Value 10 / Damage 1d5
A two-edged knife with a sharp point.
SHOW_MODSTOWN

Weight 0.5 lb / Value 2,000
SHOW_MODSIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Weight 10.0 lb / Value 3 / Damage 1d5
SHOW_MODSTOWN

Weight 0.4 lb / Value 1 / Damage 2d3
SHOW_MODSTOWN

Weight 2.0 lb / Value 1 / Armour 1
This tattered rag appears to once have been a robe, but has been patchedand re-patched so many times that you can't be sure.

Weight 0.5 lb / Value 15
TOWN

Weight 0.5 lb / Value 8
TOWN

Weight 0.5 lb / Value 8
TOWN

Weight 0.4 lb / Value 1
FIXED_FLAVORTOWN

Weight 0.4 lb / Value 1
FIXED_FLAVORTOWN

Weight 0.4 lb / Value 2
FIXED_FLAVOR

Weight 0.4 lb / Value 1

Weight 0.4 lb

Weight 0.4 lb / Value 1

Weight 0.4 lb / Value 1

Weight 0.4 lb / Value 20
TOWN

Weight 25.0 lb

Weight 0.1 lb

Weight 0.2 lb

Weight 0.2 lb / Value 1

Weight 0.5 lb

Weight 0.3 lb

Weight 0.1 lb

Weight 0.4 lb / Value 500
A cryptic rune, of powers incomprehensible.

Weight 2.0 lb

Weight 0.2 lb
PLURAL

Weight 2.0 lb

Weight 1.0 lb

Weight 1.0 lb
PLURAL

Weight 1.0 lb
PLURAL

Weight 1.0 lb
PLURAL

Depth 1 / Weight 0.5 lb / Value 2
An utterly hideous fungal growth. It is strangely appealing...

Depth 1 / Weight 33.3 lb / Value 1,000,000 / Damage 1d11
INSTA_ART

Depth 1 / Weight 6.0 lb / Value 10 / Damage 1d3
A compact and sturdy spade.
SHOW_MODSTUNNELTOWN

Depth 1 / Weight 5.0 lb / Value 1,000,000
INSTA_ART

Depth 1 / Weight 1.0 lb / Value 3 / Armour 1
A traveller's sturdy outer garment.
TOWN

Depth 1 / Weight 0.5 lb / Value 3 / Armour 1
Leather hand protection, with an open palm for gripping weapons.
TOWN

Depth 1 / Weight 0.2 lb / Value 1,000
INSTA_ART

Depth 1 / Weight 1.0 lb / Value 1 / Armour 1

Depth 1 / Weight 2.0 lb / Value 4 / Armour 2
A practical garment of thick wool or velvet, draping from neck to heels.
TOWN

Depth 1 / Weight 2.0 lb / Value 4

Depth 1 / Weight 1.0 lb / Value 1,000,000
INSTA_ART

Depth 1 / Weight 0.2 lb / Value 1
TOWN

Depth 1 / Weight 0.5 lb

Depth 1 / Weight 0.5 lb

Depth 1 / Weight 0.5 lb / Value 15
TOWN

Depth 1 / Weight 0.5 lb / Value 50
TOWN

Depth 1 / Weight 0.5 lb / Value 5
TOWN

Depth 1 / Weight 0.5 lb / Value 15

Depth 1 / Weight 0.5 lb / Value 10

Depth 1 / Weight 0.4 lb / Value 1

Depth 1 / Weight 0.4 lb / Value 200
TOWN

Depth 1 / Weight 0.4 lb / Value 120

Depth 1 / Weight 0.4 lb / Value 120
TOWN

Depth 1 / Weight 0.4 lb / Value 200

Depth 1 / Weight 0.4 lb / Value 35
TOWN

Depth 1 / Weight 3.0 lb / Value 2
TOWN

Depth 1 / Weight 1.0 lb / Value 3 / Damage 2d6
TOWN

Depth 1 / Weight 5.0 lb / Value 500,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 1 / Weight 0.0 lb / Value 3

Depth 1 / Weight 0.0 lb / Value 4

Depth 1 / Weight 0.0 lb / Value 5

Depth 1 / Weight 0.0 lb / Value 6

Depth 1 / Weight 0.0 lb / Value 7

Depth 1 / Weight 0.0 lb / Value 8

Depth 1 / Weight 0.0 lb / Value 9
PLURAL

Depth 1 / Weight 0.0 lb / Value 10
PLURAL

Depth 1 / Weight 0.0 lb / Value 12

Depth 1 / Weight 0.0 lb / Value 14

Depth 1 / Weight 0.0 lb / Value 16

Depth 1 / Weight 0.0 lb / Value 18
PLURAL

Depth 1 / Weight 0.0 lb / Value 20
PLURAL

Depth 1 / Weight 0.0 lb / Value 24
PLURAL

Depth 1 / Weight 0.0 lb / Value 28
PLURAL

Depth 1 / Weight 0.0 lb / Value 32
PLURAL

Depth 1 / Weight 0.0 lb / Value 40

Depth 1 / Weight 0.0 lb / Value 80

Depth 1 / Weight 1.0 lb

Depth 1 / Weight 1.0 lb

Depth 1 / Weight 2.0 lb

Depth 1 / Weight 4.0 lb

Depth 1 / Weight 1.0 lb / Value 1
TOWN

Depth 2 / Weight 6.0 lb / Value 50 / Armour 5
TOWN

Depth 3 / Weight 3.0 lb / Value 25 / Damage 1d6
A short thrusting blade with a large guard, primarily used in duels.
SHOW_MODSTOWN

Depth 3 / Weight 2.0 lb / Value 30 / Damage 1d7
SHOW_MODSTOWN

Depth 3 / Weight 3.0 lb / Value 30 / Damage 1d7
A heavy whip, this thick coil is thrown from the shoulder and canknock down a large man.
SHOW_MODSTOWN

Depth 3 / Weight 0.2 lb / Value 1 / Damage 3d4
A standard clothyard arrow, straight and cleanly fletched.
SHOW_MODSTOWN

Depth 3 / Weight 0.5 lb / Value 2 / Damage 3d3
SHOW_MODSTOWN

Depth 3 / Weight 2.0 lb / Value 7 / Armour 2
These are calf-high boots of flexible leather, laced from heel to calf.
TOWN

Depth 3 / Weight 1.5 lb / Value 12 / Armour 2
A padded skullcap of boiled leather.
TOWN

Depth 3 / Weight 0.8 lb / Value 10 / Armour 1
A soft woolly hat.
TOWN

Depth 3 / Weight 2.0 lb / Value 20 / Armour 1
A pointy hat. (You wonder if wearing it will automatically make you a magician...)

Depth 3 / Weight 5.0 lb / Value 15 / Armour 3
A circular shield of cured animal hide stretched over layered wooden strips.
TOWN

Depth 3 / Weight 8.0 lb / Value 18 / Armour 4
A cuirass of pliable leather with a thicker leather jack.
TOWN

Depth 3 / Weight 9.0 lb / Value 35 / Armour 5
A cuirass of pliable leather studded with metal rivets.
TOWN

Depth 3 / Weight 0.4 lb

Depth 3 / Weight 0.4 lb / Damage 3d12

Depth 3 / Weight 0.4 lb / Value 50
TOWN

Depth 3 / Weight 5.0 lb / Value 35
IGNORE_FIRETOWN

Depth 5 / Weight 0.1 lb / Damage 4d4
It poisons you when you eat it.

Depth 5 / Weight 0.1 lb
It blinds you when you eat it.

Depth 5 / Weight 0.1 lb
It scares you when you eat it.

Depth 5 / Weight 0.1 lb
It confuses you when you eat it.

Depth 5 / Weight 0.3 lb / Value 30
Small golden-brown wafers wrapped in silven leaves. Made with elvish art,it sustains life where nothing else can.
TOWN

Depth 5 / Weight 4.0 lb / Value 42 / Damage 1d8
A long, thin thrusting blade, mainly used in duels.
SHOW_MODSTOWN

Depth 5 / Weight 7.5 lb / Value 48 / Damage 1d8
A smaller version of the longsword, perfectly sized for Hobbits.
SHOW_MODSTOWN

Depth 5 / Weight 8.0 lb / Value 90 / Damage 1d8
A short thrusting sword.
SHOW_MODSTOWN

Depth 5 / Weight 5.0 lb / Value 50 / Damage 1d9
A light, somewhat curved blade that can be used to thrust or slash; familiarto horseman and duelists alike.
SHOW_MODSRIDINGTOWN

Depth 5 / Weight 11.0 lb / Value 85 / Damage 1d9
A large, curved chopper with a basket hilt, well known to seamen.
SHOW_MODSTOWN

Depth 5 / Weight 10.0 lb / Value 200 / Damage 2d5
SHOW_MODSRIDINGTOWN

Depth 5 / Weight 5.0 lb / Value 36 / Damage 1d8
The basic polearm, with a double-edged knife mounted on a light shaft.This weapon can be thrown effectively.
SHOW_MODSRIDINGTHROWINGTOWN

Depth 5 / Weight 7.0 lb / Value 120 / Damage 1d10
A three-pronged spear, originally for catching fish.
SHOW_MODSRIDINGTOWN

Depth 5 / Weight 12.0 lb / Value 130 / Damage 2d5
A war club with an iron head, usually flanged.
SHOW_MODSTOWN

Depth 5 / Weight 12.0 lb / Value 225 / Damage 3d4
A mallet with a tapered head and a long handle.
SHOW_MODSRIDINGTOWN

Depth 5 / Weight 15.0 lb / Value 50 / Damage 1d5
A heavy mining tool with a long, slightly curved head that tapersto chisel points on both ends.
SHOW_MODSTUNNELTOWN

Depth 5 / Weight 0.5 lb / Value 5 / Damage x2.00
A loop of leather and cords able to hurl stones or shot with tremendousvelocity.
SHOW_MODSTOWN

Depth 5 / Weight 4.0 lb / Value 12 / Armour 3
A set of sturdy leather boots that will last many weary miles.
TOWN

Depth 5 / Weight 0.5 lb / Value 3 / Armour 1
Leather hand protection, with an open palm for gripping weapons.The knuckles are weighted with studs to allow for heavier blows.
TOWN

Depth 5 / Weight 3.0 lb / Value 50 / Armour 4

Depth 5 / Weight 10.0 lb / Value 150 / Armour 6
A boiled leather cuirass and shoulder plates.
TOWN

Depth 5 / Weight 8.0 lb / Value 200 / Armour 6
TOWN

Depth 5 / Weight 5.0 lb / Value 1
TOWN

Depth 5 / Weight 0.5 lb

Depth 5 / Weight 0.5 lb / Value 150
TOWN

Depth 5 / Weight 0.5 lb / Value 30
TOWN

Depth 5 / Weight 0.5 lb / Value 8
TOWN

Depth 5 / Weight 0.5 lb / Value 10
TOWN

Depth 5 / Weight 0.5 lb / Value 10

Depth 5 / Weight 0.5 lb / Value 30
TOWN

Depth 5 / Weight 0.4 lb

Depth 5 / Weight 0.4 lb / Value 100
TOWN

Depth 5 / Weight 25.0 lb / Value 20 / Damage 2d3

Depth 5 / Weight 3.0 lb / Damage 1d2

Depth 5 / Weight 4.0 lb / Damage 1d2

Depth 5 / Weight 5.0 lb / Damage 1d2

Depth 5 / Weight 6.0 lb / Damage 1d2

Depth 5 / Weight 20.0 lb / Value 75

Depth 10 / Weight 0.1 lb
It makes you hallucinate when you eat it.

Depth 10 / Weight 0.1 lb / Damage 5d5
You take 6d6 damage and it decreases your strength when you eat it.

Depth 10 / Weight 0.1 lb / Damage 4d4
You take 6d6 damage and it decreases your constitution when you eat it.

Depth 10 / Weight 0.1 lb / Value 120
It cures poison when you eat it.
TOWN

Depth 10 / Weight 0.1 lb / Value 30
It cures blindness when you eat it.
TOWN

Depth 10 / Weight 0.1 lb / Value 25
It removes fear when you eat it.
TOWN

Depth 10 / Weight 0.1 lb / Value 30
It cures confusion when you eat it.
TOWN

Depth 10 / Weight 13.0 lb / Value 190 / Damage 2d5
SHOW_MODSTOWN

Depth 10 / Weight 15.0 lb / Value 255 / Damage 2d6
A heavy, double-edged sword with a strong grip.
SHOW_MODSRIDINGTOWN

Depth 10 / Weight 13.0 lb / Value 300 / Damage 2d6
A long, straight, two-edged blade, with two hand guards projecting out fromthe hilt to form a perfect cross.
SHOW_MODSRIDINGTOWN

Depth 10 / Weight 13.0 lb / Value 250 / Damage 2d6
A single-edged slashing sword with a blade like a crescent.
SHOW_MODSTOWN

Depth 10 / Weight 6.0 lb / Value 120 / Damage 1d6
SHOW_MODSTOWN

Depth 10 / Weight 7.0 lb / Value 110 / Damage 2d4
SHOW_MODSTOWN

Depth 10 / Weight 16.0 lb / Value 340 / Damage 1d10
SHOW_MODSTOWN

Depth 10 / Weight 12.0 lb / Value 376 / Damage 2d6
SHOW_MODSTOWN

Depth 10 / Weight 30.0 lb / Value 230 / Damage 2d10
SHOW_MODSRIDINGTOWN

Depth 10 / Weight 3.0 lb / Value 30
INSTA_ART

Depth 10 / Weight 15.0 lb / Value 200 / Damage 1d10
Six feet of oak which can be wielded in both hands to give a drubbing orblock one.
SHOW_MODSTOWN

Depth 10 / Weight 15.0 lb / Value 396 / Damage 2d7
A war club with an spiked iron ball on the head.
SHOW_MODSTOWN

Depth 10 / Weight 15.0 lb / Value 353 / Damage 2d7
Two heavy bars of wood connected by a short link of chain, capable ofdelivering crushing blows.
SHOW_MODSRIDINGTOWN

Depth 10 / Weight 3.0 lb / Value 400 / Damage x2.50
The traditional hunter's weapon, this light bow is easily drawn.
SHOW_MODSTOWN

Depth 10 / Weight 0.3 lb / Value 2 / Damage 3d5
A short, heavy arrow shot from a crossbow.
SHOW_MODSTOWN

Depth 10 / Weight 2.0 lb / Value 30 / Armour 3
A pot-helm of steel that protects the skull.
TOWN

Depth 10 / Weight 2.0 lb / Value 35 / Damage 1d2 / Armour 4
A set of gloves that completely covers the hand and wrist in steel plating.
TOWN

Depth 10 / Weight 6.5 lb / Value 40 / Damage 1d2 / Armour 5
A round shield of wood reinforced with metal rims and central disk.
TOWN

Depth 10 / Weight 11.0 lb / Value 200 / Damage 1d2 / Armour 7
A strong leather breastplate and shoulder guards over a sleeved shirtof cured leather covered with iron studs.
TOWN

Depth 10 / Weight 0.2 lb / Value 500

Depth 10 / Weight 0.2 lb / Value 500

Depth 10 / Weight 1.5 lb / Value 1
TOWN

Depth 10 / Weight 0.5 lb

Depth 10 / Weight 0.5 lb / Value 40
TOWN

Depth 10 / Weight 0.5 lb / Value 100
TOWN

Depth 10 / Weight 0.5 lb / Value 40

Depth 10 / Weight 0.5 lb / Value 50

Depth 10 / Weight 0.5 lb / Value 1,000

Depth 10 / Weight 0.5 lb / Value 10
TOWN

Depth 10 / Weight 0.4 lb

Depth 10 / Weight 0.4 lb

Depth 10 / Weight 0.4 lb / Value 50
TOWN

Depth 10 / Weight 0.4 lb / Value 80
TOWN

Depth 10 / Weight 0.4 lb

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100
TOWN

Depth 10 / Weight 3.0 lb / Value 100

Depth 10 / Weight 50.0 lb / Value 50

Depth 11 / Weight 7.0 lb / Value 200 / Damage 1d8
SHOW_MODSTOWN

Depth 13 / Weight 0.5 lb / Value 3,000

Depth 14 / Weight 10.0 lb / Value 240 / Damage 1d11
SHOW_MODSRIDINGTOWN

Depth 15 / Weight 0.1 lb
You take 8d8 damage and it decreases your intelligence when you eat it.

Depth 15 / Weight 0.1 lb
You take 8d8 damage and it decreases your wisdom when you eat it.

Depth 15 / Weight 0.1 lb / Value 50 / Damage 10d10
You take 10d10 damage and it decreases your constitution when you eat it.

Depth 15 / Weight 0.2 lb / Value 30
It speeds your recovery when you eat it.
TOWN

Depth 15 / Weight 8.0 lb / Value 220 / Damage 1d9
SHOW_MODSTOWN

Depth 15 / Weight 9.0 lb / Value 210 / Damage 2d5
SHOW_MODSTOWN

Depth 15 / Weight 10.0 lb / Value 265 / Damage 1d10
SHOW_MODSTOWN

Depth 15 / Weight 14.0 lb / Value 350 / Damage 3d5
Also known as the hand-and-a-half blade. A larger-than-normalstraight-sided sword with two cutting edges.
SHOW_MODSTOWN

Depth 15 / Weight 16.0 lb / Value 358 / Damage 2d6
A long, heavy spear with an iron head and reinforced shaft.
SHOW_MODSTOWN

Depth 15 / Weight 12.0 lb / Value 408 / Damage 2d7
A narrow axe head opposed by a crow's beak, mounted on an oaken shaft.
SHOW_MODSTOWN

Depth 15 / Weight 13.0 lb / Value 304 / Damage 2d7
A simple, single-bladed war axe capable of chopping though limbs or armour.
SHOW_MODSTOWN

Depth 15 / Weight 17.0 lb / Value 334 / Damage 2d9
A double-bladed axe. Very popular among Dwarves.
SHOW_MODSTOWN

Depth 15 / Weight 18.0 lb / Value 502 / Damage 3d5
A heavy war club topped with a mass of lead-filled steel, capable oflanding crushing blows.
SHOW_MODSTOWN

Depth 15 / Weight 20.0 lb / Value 1,000 / Damage 3d9
SHOW_MODSINSTA_ARTRIDING

Depth 15 / Weight 1.5 lb / Value 1,000 / Damage 1d4
SHOW_MODSINSTA_ART

Depth 15 / Weight 11.0 lb / Value 500 / Damage x3.50
A mechanical bow made of wood, it is cocked to augment the strength ofits wielder.
SHOW_MODSTOWN

Depth 15 / Weight 10.0 lb / Value 1,000
INSTA_ART

Depth 15 / Weight 10.0 lb / Value 1,000
INSTA_ART

Depth 15 / Weight 10.0 lb / Value 100 / Damage 1d2 / Armour 6
A large oval shield made of layered wooden strips with a thick leathercovering.
TOWN

Depth 15 / Weight 11.0 lb / Value 400 / Armour 8

Depth 15 / Weight 14.0 lb / Value 450 / Armour 11
A tunic and skirt sewn with thick, overlapping scales of hardenedleather.
TOWN

Depth 15 / Weight 8.0 lb / Value 5,000 / Armour 4
STEALTHIGNORE_FIREPLURAL

Depth 15 / Weight 0.5 lb

Depth 15 / Weight 0.5 lb / Value 250

Depth 15 / Weight 0.5 lb / Value 250

Depth 15 / Weight 0.5 lb / Value 250

Depth 15 / Weight 0.4 lb / Value 2,000

Depth 15 / Weight 3.0 lb / Value 250
TOWN

Depth 15 / Weight 6.0 lb / Value 450
IGNORE_FIRE

Depth 15 / Weight 0.5 lb / Value 60,000
INSTA_ART

Depth 15 / Weight 50.0 lb / Value 60 / Damage 2d5

Depth 15 / Weight 50.0 lb / Value 100

Depth 15 / Weight 12.0 lb / Value 1,000
TOWN

Depth 15 / Weight 0.3 lb / Value 1,000

Depth 15 / Weight 2.5 lb / Value 10,000

Depth 16 / Weight 6.0 lb / Value 120 / Damage 2d4
SHOW_MODSTOWN

Depth 16 / Weight 3.0 lb / Value 60 / Damage 1d2 / Armour 4
TOWN

Depth 18 / Weight 15.5 lb / Value 301 / Damage 1d12
SHOW_MODSRIDINGTOWN

Depth 20 / Weight 0.1 lb
It paralyzes you when you eat it.

Depth 20 / Weight 0.1 lb / Value 50 / Damage 10d10
You take 10d10 damage and it decreases your strength when you eat it.

Depth 20 / Weight 0.1 lb / Value 350
It restores your constitution when you eat it.

Depth 20 / Weight 0.1 lb / Value 1,000
It restores all your stats when you eat it.
NO_SHUFFLE

Depth 20 / Weight 0.1 lb / Value 350
It restores your strength when you eat it.

Depth 20 / Weight 12.0 lb / Value 400 / Damage 3d5
A slightly curved long-handled slashing sword with a single-edgedblade and a chisel tip.
SHOW_MODSTOWN

Depth 20 / Weight 19.0 lb / Value 363 / Damage 2d7
A reinforced wooden pole eight feet long, topped by a massive knife bladethat can can be used to thrust or chop.
SHOW_MODSRIDINGTOWN

Depth 20 / Weight 15.0 lb / Value 200 / Damage 2d5
A weighty iron ball, suspended by a chain from a sturdy oaken handle.
SHOW_MODSRIDINGTOWN

Depth 20 / Weight 12.0 lb / Value 350 / Damage 4d3
SHOW_MODSTOWN

Depth 20 / Weight 16.0 lb / Value 310 / Damage 1d12
SHOW_MODSTOWN

Depth 20 / Weight 6.0 lb / Value 100 / Damage 1d3
A small spade forged of steel with gnomish craftsmanship.
SHOW_MODSTUNNEL

Depth 20 / Weight 1.0 lb / Value 30
TOWN

Depth 20 / Weight 0.4 lb / Value 3 / Damage 4d4
SHOW_MODS

Depth 20 / Weight 3.0 lb / Value 200 / Armour 3

Depth 20 / Weight 8.0 lb / Value 50 / Damage 1d2 / Armour 4
A set of double-lined leather boots, with toes and heels reinforced withiron, allowing the wearer to deal a swift kick.
TOWN

Depth 20 / Weight 7.5 lb / Value 75 / Damage 1d3 / Armour 5
A mighty helmet of heavy iron, completely enclosing the head.
TOWN

Depth 20 / Weight 2.5 lb / Value 35 / Damage 2d2 / Armour 4
A set of gloves that completely covers the hand and wrist in steel plating.Sharp spikes extend from the knuckles.

Depth 20 / Weight 13.0 lb / Value 700 / Damage 1d2 / Armour 12
TOWN

Depth 20 / Weight 20.0 lb / Value 500 / Damage 1d4 / Armour 12
TOWN

Depth 20 / Weight 0.5 lb / Value 200

Depth 20 / Weight 0.5 lb / Value 500

Depth 20 / Weight 0.4 lb

Depth 20 / Weight 0.4 lb

Depth 20 / Weight 0.4 lb

Depth 20 / Weight 0.4 lb / Value 100
TOWN

Depth 20 / Weight 0.4 lb / Value 150
TOWN

Depth 20 / Weight 0.4 lb / Value 400
TOWN

Depth 20 / Weight 0.4 lb / Value 220
TOWN

Depth 20 / Weight 0.4 lb / Value 3,000
NO_SHUFFLE

Depth 20 / Weight 0.4 lb / Value 250
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 20 / Weight 0.4 lb / Value 180
NO_SHUFFLE

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000
TOWN

Depth 20 / Weight 3.0 lb / Value 1,000

Depth 20 / Weight 0.5 lb / Value 20,000
INSTA_ART

Depth 20 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 20 / Weight 50.0 lb / Value 200

Depth 21 / Weight 16.5 lb / Value 320 / Damage 2d7
SHOW_MODSTOWN

Depth 25 / Weight 15.0 lb / Value 408 / Damage 2d7
SHOW_MODSTOWN

Depth 25 / Weight 17.5 lb / Value 330 / Damage 2d8
SHOW_MODSTOWN

Depth 25 / Weight 19.0 lb / Value 430 / Damage 3d6
The most successful of the polearms, the halberd has a long haft mountedwith a heavy axe blade and opposing spike, and topped by a thrusting spine.
SHOW_MODSTOWN

Depth 25 / Weight 19.0 lb / Value 570 / Damage 2d8
SHOW_MODS

Depth 25 / Weight 4.0 lb / Value 4,000 / Damage 1d2
SHOW_MODSDEC_MANA

Depth 25 / Weight 4.0 lb / Value 400
A stringed instrument preferred by Bards.
CHRNO_ENCHANT

Depth 25 / Weight 20.0 lb / Value 550 / Damage 1d4 / Armour 14
Each link of this suit is brittle with rust, and the corroded ringsare stiff and weakened.

Depth 25 / Weight 25.0 lb / Value 550 / Damage 1d4 / Armour 13
A heavy shirt of overlapping steel scales backed by leather, withmatching skirt and sleeves.
TOWN

Depth 25 / Weight 22.0 lb / Value 750 / Damage 1d4 / Armour 14
A sleeved hauberk of interlocking steel rings, well padded with leather.Chain mail takes skill to make, but offers good protection and relativelylow weight.
TOWN

Depth 25 / Weight 23.0 lb / Value 700 / Damage 1d4 / Armour 15
TOWN

Depth 25 / Weight 0.5 lb / Value 80
TOWN

Depth 25 / Weight 0.4 lb / Value 1,000
NO_SHUFFLE

Depth 25 / Weight 0.4 lb / Value 220
TOWN

Depth 25 / Weight 0.4 lb / Value 220
TOWN

Depth 25 / Weight 0.4 lb / Value 220
TOWN

Depth 25 / Weight 0.4 lb / Value 220
TOWN

Depth 25 / Weight 0.4 lb / Value 220
TOWN

Depth 25 / Weight 0.4 lb / Value 800

Depth 25 / Weight 3.0 lb / Value 2,500
TOWN

Depth 25 / Weight 30.0 lb / Value 100 / Damage 2d4

Depth 25 / Weight 50.0 lb / Value 500

Depth 30 / Weight 20.0 lb / Value 775 / Damage 3d7
A great, double-edged broadsword which few can wield in one hand.
SHOW_MODSTOWN

Depth 30 / Weight 15.0 lb / Value 300 / Damage 1d5
A crude, ugly, but effective pickaxe. Made in enormous quantities forthe slave-mines of Durthang.
SHOW_MODSTUNNEL

Depth 30 / Weight 4.0 lb / Value 400 / Damage x3.00
As tall as a man, the longbow can drive an arrow through the heaviestarmour.
SHOW_MODSTOWN

Depth 30 / Weight 20.0 lb / Value 500 / Damage x4.00
SHOW_MODSTOWN

Depth 30 / Weight 0.5 lb / Value 1,500 / Armour 4
A mantle made of curious silken material by the Galadhrim that wondrouslytakes on the hues and shapes of its surroundings.
IGNORE_ACIDIGNORE_COLDIGNORE_FIREIGNORE_ELECSTEALTHSEARCH

Depth 30 / Weight 2.0 lb / Value 500
A plain band of iron, crowned with iron spikes. It is a tyrant'ssymbol.

Depth 30 / Weight 12.0 lb / Value 200 / Damage 1d3 / Armour 8
An oval shield of wood covered by leather and rimmed with metal. A largeiron shield boss offers excellent hand protection.
TOWN

Depth 30 / Weight 0.2 lb / Value 78,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLDAGGRAVATE

Depth 30 / Weight 27.0 lb / Value 900 / Damage 1d4 / Armour 16
A hauberk, leggings, and sleeves of interlocking steel rings,strategically reinforced at vital locations with a second layerof chain, all over a layer of heavy padding.
TOWN

Depth 30 / Weight 25.0 lb / Value 1,000 / Damage 1d4 / Armour 16
TOWN

Depth 30 / Weight 0.5 lb / Value 1,000

Depth 30 / Weight 0.5 lb / Value 1,500
TOWN

Depth 30 / Weight 0.5 lb / Value 250

Depth 30 / Weight 0.5 lb / Value 1,000

Depth 30 / Weight 0.4 lb / Value 25,000
NO_SHUFFLE

Depth 30 / Weight 0.4 lb / Value 25,000
NO_SHUFFLE

Depth 30 / Weight 0.4 lb / Value 25,000
NO_SHUFFLE

Depth 30 / Weight 0.4 lb / Value 25,000
NO_SHUFFLE

Depth 30 / Weight 0.4 lb / Value 25,000
NO_SHUFFLE

Depth 30 / Weight 0.4 lb / Value 25,000
NO_SHUFFLE

Depth 30 / Weight 0.4 lb / Value 25,000
NO_SHUFFLE

Depth 30 / Weight 1.0 lb / Value 10,000
INSTA_ART

Depth 30 / Weight 50.0 lb / Value 1,000

Depth 31 / Weight 0.4 lb / Value 500
NO_SHUFFLE

Depth 32 / Weight 28.0 lb / Value 920 / Damage 1d4 / Armour 17
TOWN

Depth 32 / Weight 5.0 lb / Value 100
TOWN

Depth 35 / Weight 19.0 lb / Value 579 / Damage 5d4
SHOW_MODSTOWN

Depth 35 / Weight 14.0 lb / Value 400 / Damage 2d10
SHOW_MODSRIDING

Depth 35 / Weight 0.2 lb / Value 1 / Damage 3d4
INSTA_ARTSHOW_MODS

Depth 35 / Weight 20.0 lb / Value 1,000 / Armour 15

Depth 35 / Weight 28.0 lb / Value 1,020 / Damage 1d4 / Armour 18
TOWN

Depth 35 / Weight 29.0 lb / Value 1,100 / Damage 1d4 / Armour 19
TOWN

Depth 35 / Weight 25.0 lb / Value 1,300 / Damage 1d4 / Armour 19
TOWN

Depth 35 / Weight 0.5 lb / Value 4,000
TOWN

Depth 35 / Weight 0.5 lb / Value 200
TOWN

Depth 35 / Weight 0.5 lb / Value 500

Depth 35 / Weight 0.5 lb / Value 200

Depth 35 / Weight 100.0 lb / Value 150 / Damage 2d6

Depth 40 / Weight 24.0 lb / Value 500 / Damage 4d6
SHOW_MODSRIDING

Depth 40 / Weight 20.0 lb / Value 600 / Damage 2d9
SHOW_MODSTOWN

Depth 40 / Weight 20.0 lb / Value 600 / Damage 2d10
SHOW_MODS

Depth 40 / Weight 23.0 lb / Value 600 / Damage 3d8
SHOW_MODSTOWN

Depth 40 / Weight 26.0 lb / Value 850 / Damage 4d6
A giant, curved blade designed to cleave the head cleanly from thebody.
SHOW_MODS

Depth 40 / Weight 28.0 lb / Value 580 / Damage 4d7
SHOW_MODSTOWN

Depth 40 / Weight 2.0 lb / Value 10,000 / Damage 1d9
IGNORE_ACIDIGNORE_FIREIGNORE_ELECIGNORE_COLD

Depth 40 / Weight 23.0 lb / Value 500 / Damage 4d5
An enormous two-handed battle axe, carried by Dwarven champions, whocompete to see who can cleave the most orc heads.
SHOW_MODSTOWN

Depth 40 / Weight 12.0 lb / Value 200 / Damage 1d4
A broad shovel, fit for the strong shoulders of a dwarf. It bears runesof delving and no ordinary rock can resist it.
SHOW_MODSTUNNEL

Depth 40 / Weight 0.4 lb / Value 10 / Damage 4d5
SHOW_MODS

Depth 40 / Weight 0.5 lb / Value 15 / Damage 5d3
SHOW_MODSIGNORE_ACIDIGNORE_COLDIGNORE_FIREIGNORE_ELEC

Depth 40 / Weight 6.0 lb / Value 200 / Damage 1d3 / Armour 6
This great helm covers the head and shoulders with plates of steel and acurtain of mail.
TOWN

Depth 40 / Weight 3.0 lb / Value 1,000
An elegant golden circlet, with slender spines thrusting upward.It looks like it should be resting over the brow of a king.
IGNORE_ACID

Depth 40 / Weight 4.0 lb / Value 2,000
An elaborately decorated crown of massive gold, studded with a rainbowof gems and jewels; worthy of an emperor.
IGNORE_ACID

Depth 40 / Weight 16.0 lb / Value 250 / Damage 1d6 / Armour 10

Depth 40 / Weight 29.0 lb / Value 1,250 / Damage 1d4 / Armour 20
TOWN

Depth 40 / Weight 20.0 lb / Value 30,000 / Damage 2d4 / Armour 40
A suit of utterly black scales, against which no metal or wood can rest.
RES_ACIDIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 40 / Weight 20.0 lb / Value 35,000 / Damage 2d4 / Armour 40
A suit of scales as blue as sapphires, emitting eerie sparks and flashes asyou move about in it.
RES_ELECIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 40 / Weight 20.0 lb / Value 40,000 / Damage 2d4 / Armour 40
A suit of scales, coldly gleaming in frosty white. A shiver runs downthrough your spine even as you look at it.
RES_COLDIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 40 / Weight 20.0 lb / Value 100,000 / Damage 2d4 / Armour 40
A suit of scales, with all the reds of every fire ever lit. The scartissue from an old burn aches as you put this armour on.
RES_FIREIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 40 / Weight 0.5 lb / Value 250
IGNORE_FIRENO_SHUFFLE

Depth 40 / Weight 0.5 lb / Value 750
NO_SHUFFLE

Depth 40 / Weight 0.5 lb / Value 100,000

Depth 40 / Weight 0.5 lb / Value 2,500

Depth 40 / Weight 0.4 lb / Damage 20d20

Depth 40 / Weight 0.4 lb / Value 2,000

Depth 40 / Weight 0.4 lb / Value 1,000
NO_SHUFFLE

Depth 40 / Weight 50.0 lb / Value 2,500

Depth 43 / Weight 40.0 lb / Value 700 / Damage 4d10
SHOW_MODSRIDING

Depth 44 / Weight 2.0 lb / Value 1,000
INSTA_ART

Depth 45 / Weight 25.0 lb / Value 800 / Damage 5d4
The long crescent blade stands out from the handle of this polearm, andit is swung with two hands to harvest grain or blood.
SHOW_MODSTOWN

Depth 45 / Weight 25.0 lb / Value 750 / Damage 3d9
SHOW_MODS

Depth 45 / Weight 28.0 lb / Value 590 / Damage 3d7
Two great bars of wood connected by a massive chain, needing two handsto properly wield.
SHOW_MODSTOWN

Depth 45 / Weight 30.0 lb / Value 350 / Damage 4d7
SHOW_MODSTOWN

Depth 45 / Weight 26.0 lb / Value 1,200 / Damage 1d6 / Armour 22
A steel corselet and vambraces over a skirt and leggings of chain.
TOWN

Depth 45 / Weight 34.0 lb / Value 1,150 / Damage 1d6 / Armour 23
TOWN

Depth 45 / Weight 38.0 lb / Value 1,350 / Damage 2d4 / Armour 25
A full suit of carefully fitted plates, with hinged joints backedby chain, and light padding underneath.
TOWN

Depth 45 / Weight 32.0 lb / Value 1,300 / Damage 1d4 / Armour 24
TOWN

Depth 45 / Weight 20.0 lb / Value 80,000 / Damage 2d4 / Armour 40
A suit of scales, glistening in sickly green.
RES_POISIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 0.5 lb / Value 2,500

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 3.0 lb / Value 15,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 45 / Weight 50.0 lb / Value 200 / Damage 2d4

Depth 45 / Weight 50.0 lb / Value 2,000

Depth 50 / Weight 20.0 lb / Value 600 / Damage 1d6
A short but sturdy pick, like those that delved deep Moria, with runes tobreak the sinews of mountains.
SHOW_MODSTUNNEL

Depth 50 / Weight 25.0 lb / Value 700 / Damage 1d9
SHOW_MODSTUNNEL

Depth 50 / Weight 0.4 lb / Value 20 / Damage 5d4
SHOW_MODSIGNORE_ACIDIGNORE_COLDIGNORE_FIREIGNORE_ELEC

Depth 50 / Weight 0.0 lb / Value 2,500
This unearthly, completely transparent body mantle folds and drapes iniridescent patterns around you. It weighs absolutely nothing.
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 50 / Weight 5.0 lb / Value 1,000 / Damage 1d2 / Armour 6
A set of double-lined leather boots, with toes and heels reinforced withiron, allowing the wearer to deal a swift kick.
IGNORE_ACIDIGNORE_FIREIGNORE_ELECIGNORE_COLD

Depth 50 / Weight 5.0 lb / Value 1,000 / Damage 1d3 / Armour 8
A mighty helmet of pure mithril, completely enclosing the head.
IGNORE_ACIDIGNORE_FIREIGNORE_ELECIGNORE_COLD

Depth 50 / Weight 8.0 lb / Value 300 / Damage 1d2 / Armour 7

Depth 50 / Weight 1.5 lb / Value 1,000 / Damage 1d3 / Armour 5
IGNORE_ACIDIGNORE_FIREIGNORE_ELECIGNORE_COLD

Depth 50 / Weight 8.0 lb / Value 1,000 / Damage 1d5 / Armour 9
IGNORE_ACIDIGNORE_FIREIGNORE_ELECIGNORE_COLD

Depth 50 / Weight 38.0 lb / Value 1,500 / Damage 2d4 / Armour 28
TOWN

Depth 50 / Weight 20.0 lb / Value 60,000 / Damage 2d4 / Armour 40
RES_LITERES_DARKIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 50 / Weight 20.0 lb / Value 30,000 / Damage 2d4 / Armour 40
A suit of scales, gleaming in rich engraved bronze. The more you look atthe the maze of whorls and lines that close inspection reveal on itssurface, the less sense you are able to make of them.
RES_CONFIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 50 / Weight 20.0 lb / Value 40,000 / Damage 2d4 / Armour 40
A suit of scales in mirror-like silver. You feel a great stillnesscome over you as you regard the quality of the object.
FREE_ACTIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 50 / Weight 20.0 lb / Value 40,000 / Damage 2d4 / Armour 40
A suit of scales in mirror-like gold. You hear nothing unusual as youwear this armour, yet your ears ache as though in the midst of acacophony.
RES_SOUNDIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 50 / Weight 0.5 lb

Depth 50 / Weight 0.5 lb

Depth 50 / Weight 0.5 lb / Value 1,000

Depth 50 / Weight 0.5 lb / Value 1,000

Depth 50 / Weight 0.5 lb / Value 1,000
NO_SHUFFLE

Depth 50 / Weight 0.5 lb / Value 1,000

Depth 50 / Weight 0.5 lb / Value 1,000
IGNORE_FIRE

Depth 50 / Weight 0.5 lb / Value 5,000
IGNORE_COLDIGNORE_FIREIGNORE_ACIDIGNORE_ELEC

Depth 50 / Weight 0.4 lb / Value 5,000

Depth 50 / Weight 0.4 lb / Value 10,000

Depth 50 / Weight 0.4 lb / Value 10,000

Depth 50 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 50 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 50 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 50 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 50 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 50 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 50 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 50 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 50 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 50 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 50 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 50 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 50 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 50 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 50 / Weight 0.5 lb / Value 10,000
INSTA_ART

Depth 50 / Weight 50.0 lb / Value 5,000

Depth 55 / Weight 1.0 lb / Value 1,100 / Damage 1d5 / Armour 2
An ancient battle glove designed for hand-to-hand fighting. Its layered leather thongs are enhanced for combat by bloody-looking spikes.

Depth 55 / Weight 15.0 lb / Value 7,000 / Damage 1d4 / Armour 35
Rare and wondrous is chain mail made of true-silver, for it offers moreprotection for the weight than any other armour.
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 55 / Weight 0.4 lb / Damage 20d20

Depth 55 / Weight 100.0 lb / Value 250 / Damage 2d6

Depth 60 / Weight 25.0 lb / Value 3,500 / Damage 8d4
A reaper's weapon, the long blade almost hums in anticipation of theblood it will spill.
SHOW_MODSRIDING

Depth 60 / Weight 0.4 lb / Value 20 / Damage 5d5
SHOW_MODSIGNORE_ACIDIGNORE_COLDIGNORE_FIREIGNORE_ELEC

Depth 60 / Weight 0.5 lb / Value 7,500 / Armour 6
A midnight-hued cloak that wreathes the wearer in folds of shadow.
RES_DARKRES_LITE

Depth 60 / Weight 0.5 lb / Value 10,000 / Armour 4
IGNORE_ACIDIGNORE_FIREIGNORE_ELECIGNORE_COLDLEVITATION

Depth 60 / Weight 6.0 lb / Value 10,000 / Damage 1d3 / Armour 5
IGNORE_ACIDIGNORE_FIREIGNORE_ELECIGNORE_COLD

Depth 60 / Weight 5.0 lb / Value 10,000 / Damage 1d3 / Armour 8
A dragon-winged great helm, glowing in all the colors of the rainbow.It grants resistance to the elements.
IGNORE_ACIDIGNORE_FIREIGNORE_ELECIGNORE_COLD

Depth 60 / Weight 3.0 lb / Value 10,000 / Damage 1d3 / Armour 4
IGNORE_ACIDIGNORE_FIREIGNORE_ELECIGNORE_COLD

Depth 60 / Weight 10.0 lb / Value 10,000 / Damage 1d3 / Armour 8
IGNORE_ACIDIGNORE_FIREIGNORE_ELECIGNORE_COLD

Depth 60 / Weight 30.0 lb / Value 15,000 / Damage 2d4 / Armour 40
A shimmering suit of true-silver, forged long ago by dwarven smiths oflegend. It gleams with purest white as you gaze upon it.
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 60 / Weight 20.0 lb / Value 80,000 / Damage 2d4 / Armour 40
A suit of scales in stern blue and silver. You feel the slightest tremoras you touch it, like massed trumpets heard and cyclones felt from afar.
RES_SOUNDRES_SHARDSIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 60 / Weight 0.5 lb / Value 200,000

Depth 60 / Weight 0.5 lb / Value 100,000
FIXED_FLAVOR

Depth 60 / Weight 0.4 lb / Value 10,000 / Damage 25d25

Depth 60 / Weight 0.4 lb / Value 150,000
NO_SHUFFLE

Depth 60 / Weight 0.4 lb / Value 10,000 / Damage 10d10
NO_SHUFFLE

Depth 60 / Weight 1.0 lb / Value 60,000
INSTA_ART

Depth 60 / Weight 1.0 lb / Value 60,000
INSTA_ART

Depth 60 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 60 / Weight 0.3 lb / Value 20,000
INSTA_ART

Depth 65 / Weight 3.0 lb / Value 3,500 / Damage 1d7
SHOW_MODSBLOWS

Depth 65 / Weight 5.0 lb / Value 10,000
IGNORE_ACIDREFLECTINSTA_ART

Depth 65 / Weight 20.0 lb / Value 70,000 / Damage 2d4 / Armour 40
A suit of scales. Every shape, in every color imaginable, riot andcontend upon its surface as you stare in fascination.
RES_CHAOSRES_DISENIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 65 / Weight 0.4 lb / Value 25,000
NO_SHUFFLE

Depth 66 / Weight 0.5 lb / Value 500
A simple woodwind instrument.
CHRINSTA_ARTNO_ENCHANT

Depth 66 / Weight 0.5 lb / Value 66,666
INSTA_ARTFIXED_FLAVOR

Depth 66 / Weight 0.5 lb / Value 66,666
INSTA_ARTFIXED_FLAVOR

Depth 70 / Weight 18.0 lb / Value 4,000 / Damage 5d6
This inconstant weapon revels in disorder, hacking and slashing your foeswith bloodthirsty glee.
RES_CHAOSSHOW_MODS

Depth 70 / Weight 15.0 lb / Value 50,000
A black blade, covered with gleaming runes. It is rumoredto be an evil weapon of great power that will ultimately controlits bearer.
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLDBRAND_VAMPNO_ENCHANT

Depth 70 / Weight 35.0 lb / Value 10,000 / Damage 10d10
SHOW_MODSVORPALCURSEDHEAVY_CURSESLAY_DRAGONSLAY_ANIMALSLAY_EVILSLAY_HUMANBRAND_VAMPSLAY_UNDEADSLAY_DEMONSLAY_TROLLSLAY_GIANTSLAY_ORCBRAND_FIREBRAND_ELECBRAND_COLDBRAND_ACIDBRAND_POISIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLDRIDING

Depth 70 / Weight 35.0 lb / Value 10,000 / Damage 10d10
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 70 / Weight 0.2 lb / Value 20 / Damage 6d4
Carved from a rare wood, this arrow is inscribed with fell runes andfletched with eagle feathers.
SHOW_MODSIGNORE_ACIDIGNORE_COLDIGNORE_FIREIGNORE_ELEC

Depth 70 / Weight 10.0 lb / Value 10,000 / Armour 10
IGNORE_ACIDREFLECTRES_LITE

Depth 70 / Weight 0.5 lb / Value 100,000
FIXED_FLAVOR

Depth 70 / Weight 0.5 lb / Value 1,000
IGNORE_COLD

Depth 70 / Weight 0.4 lb / Value 120,000
NO_SHUFFLE

Depth 70 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 70 / Weight 0.5 lb / Value 60,000
INSTA_ART

Depth 70 / Weight 0.5 lb / Value 25,000
INSTA_ART

Depth 75 / Weight 42.0 lb / Value 20,000 / Damage 2d4 / Armour 50
Adamantite, hard as diamonds, forms this exquisite suit; nothing elsein Middle Earth gives as much protection.
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 75 / Weight 20.0 lb / Value 150,000 / Damage 2d4 / Armour 40
A suit of scales that throbs with angry energies; it takes all your energyto master the Elements fighting an endless war trapped inside.
RES_ACIDRES_ELECRES_FIRERES_COLDRES_POISIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 75 / Weight 0.5 lb / Value 5,000

Depth 75 / Weight 0.4 lb / Value 1,234
FIXED_FLAVOR

Depth 80 / Weight 40.0 lb / Value 4,300 / Damage 5d8
A giant's weapon, enchanted with shattering power that breaks bones, bodies,and spirit.
SLAY_UNDEADSHOW_MODS

Depth 80 / Weight 0.3 lb / Value 25 / Damage 6d5
A mighty quarrel, bound about with battle magics.
SHOW_MODSIGNORE_ACIDIGNORE_COLDIGNORE_FIREIGNORE_ELEC

Depth 80 / Weight 20.0 lb / Value 100,000 / Damage 2d4 / Armour 40
A suit of scales. Featureless grey to casual inspection, yet a closerlook reveals patterns within patterns of iridescence that throb withleashed energies bound as though by chains of adamant.
RES_CHAOSRES_DISENRES_SOUNDRES_SHARDSNO_SHUFFLEIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 80 / Weight 0.5 lb / Value 10,000

Depth 80 / Weight 0.4 lb / Value 1,500
NO_SHUFFLE

Depth 80 / Weight 0.4 lb / Value 10,000
NO_SHUFFLEFIXED_FLAVOR

Depth 80 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 80 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 80 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 80 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 80 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 80 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 80 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 80 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 80 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 80 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 80 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 80 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 80 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 80 / Weight 0.5 lb / Value 60,000
INSTA_ART

Depth 80 / Weight 50.0 lb / Value 10,000

Depth 85 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 85 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 85 / Weight 3.0 lb / Value 100,000
IGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 90 / Weight 0.3 lb / Value 5,000
Food of the gods, fragrant and sweet.It cures poison, heals hp a bit, and restores your stats and life when eaten.

Depth 90 / Weight 15.0 lb / Value 50,000 / Damage 6d6
SHOW_MODSVORPALTUNNELRIDING

Depth 90 / Weight 0.5 lb / Value 10,000
IGNORE_COLDIGNORE_FIREIGNORE_ACIDIGNORE_ELEC

Depth 91 / Weight 0.5 lb / Value 200,000

Depth 100 / Weight 0.5 lb / Value 35 / Damage 7d5
SHOW_MODSIGNORE_ACIDIGNORE_COLDIGNORE_FIREIGNORE_ELEC

Depth 100 / Weight 0.4 lb / Value 5,000
NO_SHUFFLE

Depth 100 / Weight 0.5 lb / Value 60,000
INSTA_ART

Depth 110 / Weight 20.0 lb / Value 350,000 / Damage 2d4 / Armour 40
A suit with scales of every color, surrounded in a nimbus of perfectlyuntrammelled yet inextricably intermingled and utterly mastered powerselemental and ethereal.
RES_ACIDRES_FIRERES_COLDRES_ELECRES_POISNO_SHUFFLERES_NETHERRES_NEXUSRES_CHAOSRES_LITERES_DARKRES_SHARDSRES_SOUNDRES_DISENRES_CONFIGNORE_ACIDIGNORE_ELECIGNORE_FIREIGNORE_COLD

Depth 110 / Weight 0.4 lb / Value 100,000
NO_SHUFFLE